- Created a frame matching the Odyssey simulator
- Added a complete configuration for the Odyssey
- Revamped the crew core and configuration. While it is still possible to import and edit crew members, there are now buttons to create randomly generated crew members.
- Made it possible to have Navigation be thruster-based instead of coordinate based
- Added 'Sensor history', which makes it possible to make multiple sensor scans simultaneously and see the results of past scans.
Many bug fixes
- Power distribution works more consistently and includes power available and power draw
- Shield frequency changing is faster
- Made it possible to remove sets and tactical maps
- Made it possible to activate stealth from core
- Keypad typing is more consistent
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